House Rules

 


The fighter hits a minion twice, cleaving into the minion next to it each time: both die.
The fighter crits a minion with cleave: it dies, the other one he damages is knocked prone.
The warlock hits a minion with Eldritch Blast and triggers Warlock's Curse: the minion is knocked prone (the amount of damage doesn’t matter, so strikers do not gain a benefit against minions that they did not have under the core rules).
The wizard fireballs a bunch of minions: Since it does damage on a miss, it'll count as a hit no matter what. Any minions hit by the attack will die. Minions that are missed will be knocked prone.
The cleric traps some minions inside a Fire Storm: they die at the start of their turn (one hit when it lands, plus one hit when they start their turn in it).
The artificer hits a minion with Burrowing Projectile: it's almost guaranteed to die because the initial damage plus one round of ongoing count as two hits.
The artificer misses a minion with a natural one for Runic Resistance: No change in it's status. :)